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OliveCyan

3
Posts
A member registered Aug 05, 2019

Recent community posts

Awesome, it's good to hear you understood your game. Its impossible to make a perfect game, after all.  Its good you knew what you could have improved on.

This game was a lot of fun. It was quite clever; the main mechanic is bullet shooting, which one would initially assume it used primarily to destroy objects, while in fact using the knockback of shooting to jump is the main mechanic throughout the game. The pacing is maybe a little off; halfway through the game, it introduces bounce platforms, but these are never particularly innovated on or very interesting. Perhaps the game should have waited a little longer to use the knockback mechanic and focussed on the block destroying and bouncing initially, then pulled out its cleverest trick a little later. Lots of fun, though. The graphics left something to be desired, but this was the only significant shortcoming of the game.

I enjoyed it, though I think it got a little boring wandering around aimlessly after a time. I didn't finish. I think a clearer sense of progression would have helped; I was never sure if I was even searching the right end of the dungeon.